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Top 10 Video Games With Better Stories Than Most Movies
Hollywood spends $200 million on scripts that would embarrass a first-year screenwriting student. Meanwhile, these games deliver narratives so devastating, so intricately human, that they make Oscar bait look like airport paperbacks. If you still think games can't be art, you haven't played any of these.
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Disco Elysium, the debut game from Estonian indie studio ZA/UM, sets a new standard for narrative depth in video games. The game is renowned for its exceptional writing, featuring an extensive script that contains over one million words. This rich dialogue contributes to a fictional city that feels remarkably real and lived-in. Its unique narrative risks, such as integrating skill checks directly into philosophical debates, create a level of complexity rarely seen in the medium. The player's choices and failures actively shape the protagonist's personality and the unfolding story, leading to a deeply personal and intellectually stimulating experience that rewards careful consideration. While the sheer volume of text might deter some, it is essential to the game's intricate world-building and character development.
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Naughty Dog's 2013 title, The Last of Us, crafts a powerful and emotionally resonant story through its masterful use of character development and environmental storytelling. The bond between the two main protagonists, Joel and Ellie, is forged through shared adversity and quiet moments of reflection, allowing players to deeply connect with their journey across a post-apocalyptic United States. The game's narrative culminates in a morally ambiguous choice that has been widely discussed and analyzed for its ethical weight, proving to be a significant moment in gaming history. The critical acclaim for its storytelling was further solidified when the game received over 200 Game of the Year awards. Its narrative strength was so profound that when adapted into a television series, the showrunners largely maintained the original story, demonstrating its enduring quality.
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Rockstar Games’ Red Dead Redemption 2 delivers an expansive and emotionally charged western epic that rivals the best of cinema. Set in 1899, the game meticulously details the decline of the Wild West through the eyes of Arthur Morgan, an outlaw grappling with his morality. The narrative is a slow burn, gradually revealing Arthur's internal struggles and the complexities of loyalty within a fading gang. The game earned over $725 million in its opening weekend, demonstrating its commercial success. This deep immersion in Arthur's journey, combined with a richly detailed open world, creates a story that leaves a lasting impact on players, showcasing the potential of video games as a storytelling medium. While its deliberate pacing requires player patience, it ultimately serves to deepen the narrative's emotional resonance and the player's connection to the world and its inhabitants.
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Baldur's Gate 3, developed by Larian Studios, redefined player agency in RPGs upon its release in 2023, sweeping numerous Game of the Year awards. The game excels by making player choice the true engine of its narrative, ensuring that individual playthroughs are structurally unique. This commitment to player freedom results in significant story divergences, with playthroughs varying by substantial margins. The game boasts an impressive array of over 17,000 unique ending permutations, meaning that virtually no two players will experience the exact same story from beginning to end. This unparalleled reactivity to player decisions creates a deeply personal and replayable narrative, though the sheer volume of choices can be overwhelming for some, requiring multiple playthroughs to uncover all of its narrative branches.
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NieR: Automata presents a profound exploration of existentialism, challenging players to consider the nature of existence, humanity, and consciousness through its compelling narrative. The game's unconventional storytelling structure gradually reveals the full "real" story across multiple playthroughs, culminating in a poignant true ending. This conclusion famously requires players to make a significant sacrifice: deleting their save file to aid another player in the game's community, a narrative choice that contributed to its impressive sales of over 6 million copies worldwide by May 2020. While this multi-layered approach deepens the game's philosophical themes and encourages reflection on purpose and connection, the initial playthrough can leave players feeling that the story is incomplete without the context provided by subsequent routes.
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What Remains of Edith Finch delivers a series of emotionally complex stories told through unique vignettes, each detailing the demise of a member of the ill-fated Finch family. The game masterfully employs distinct gameplay mechanics for each family member's narrative, immersing players in diverse storytelling styles within its relatively short runtime. This innovative approach to interactive narrative was widely recognized, earning the British Academy Games Award (BAFTA) for Best Game in 2018. The game's primary strength lies in its ability to evoke deep empathy and introspection, crafting intimate character portraits that resonate long after the experience concludes. Its brevity, however, means that the compelling journey with the Finch family comes to an end relatively quickly.
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God of War (2018) redefines its iconic protagonist, Kratos, transforming him from a rage-fueled warrior into a complex, emotionally repressed father. The narrative deeply explores his struggle to prevent his son, Atreus, from inheriting his violent past, weaving a story rich in emotional depth and paternal conflict. A notable technical achievement that enhances the storytelling is the game's single continuous camera shot, which maintains an unbroken perspective throughout the entire experience, drawing players further into the narrative. This critically acclaimed and commercially successful title sold over 10 million copies worldwide by May 2019. While the narrative excels in humanizing Kratos and providing a compelling father-son dynamic, its linear progression offers less player choice compared to more open-world titles.
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Planescape: Torment embarks on a profound philosophical journey, centered around the compelling question, "What can change the nature of a man?" The game's script is exceptionally expansive, totaling approximately 800,000 words, a length that significantly surpasses many classic novels and contributes to its deep narrative. This extensive text allows for an unparalleled exploration of its protagonist, The Nameless One, as he navigates forgotten lives and seeks answers about his own immortality. Released in 1999, it stands as a landmark in role-playing games for its literary ambition and rich, text-driven storytelling. While offering unparalleled narrative depth and a thought-provoking experience, the game's extensive dialogue and isometric perspective may not appeal to all modern players who prefer more action-oriented gameplay.
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*The Witcher 3: Wild Hunt*, developed by CD Projekt Red, is celebrated for its compelling narrative, even extending to its side quests. The Bloody Baron questline, for example, explores a morally complex story of loss and consequence, often cited by players as a standout. By May 2023, the game had sold over 50 million copies worldwide, demonstrating a significant player investment in its richly developed world and characters. This expansive storytelling, while offering a depth rarely found in cinema, does require a substantial time commitment to fully experience.
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*Outer Wilds*, published by Annapurna Interactive, distinguishes itself with a narrative delivered entirely through player-driven exploration and discovery rather than traditional combat or character progression. The game's story unfolds through environmental storytelling, with the player's accumulating knowledge persisting across time loops. This innovative approach culminates in a profoundly impactful final sequence at the Eye of the Universe. *Outer Wilds* received critical acclaim, including winning Best Game at the 2020 BAFTA Games Awards. While its design challenges the conventional wisdom that engaging game stories require action, some players may find the absence of traditional combat a significant departure from typical gaming experiences.
Image credits
- Disco Elysium: ZA/UM / Wikipedia
- The Last of Us: Naughty Dog / Sony / Wikipedia
- Red Dead Redemption 2: Rockstar Games / Wikipedia
- Baldur's Gate 3: Larian Studios / Wikipedia
- NieR: Automata: Square Enix / PlatinumGames / Wikipedia
- What Remains of Edith Finch: Giant Sparrow / Annapurna Interactive / Wikipedia
- God of War (2018): Santa Monica Studio / Sony / Wikipedia
- Planescape: Torment: Black Isle Studios / Interplay / Wikipedia
- The Witcher 3: Wild Hunt: CD Projekt Red / Wikipedia
- Outer Wilds: Mobius Digital / Annapurna Interactive / Wikipedia
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