Released for the Nintendo 64 in November 1998, The Legend of Zelda: Ocarina of Time was the first 3D entry in Nintendo's The Legend of Zelda series and its largest 256-megabit cartridge production at the time The game follows young Link as he is tricked by Ganondorf into opening the Sacred Realm and must travel across time with Rauru's guidance to awaken the Seven Sages It holds a 99/100 Metascore on Metacritic, verified by Guinness World Records as the highest-rated video game on the platform Its Z-targeting lock-on system solved 3D third-person melee and camera framing on a single-analog-stick controller, establishing an industry-wide control standard still used in modern action-adventure games Time-travel duality between Young Link and Adult Link allowed Nintendo to reuse spatial layouts of Hyrule while transforming dungeon puzzles, narrative stakes, and world states With a Metacritic score of 99/100 (100% positive across 22 N64 critic reviews), it sits ahead of all other titles on Metacritic, including 98-rated peers Tony Hawk's Pro Skater 2, Grand Theft Auto IV, and SoulCalibur
Does The Legend of Zelda: Ocarina of Time deserve the #1 spot on “Top 10 Most Iconic Video Games of the 1990s”?
Best Rank
#1
top 3 in 3 lists
Avg Position
#4.7
across 6 lists
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ranked #1 to #9
Ranked #1 on "Top 10 Most Iconic Video Games of the 1990s". Cast your vote to back or challenge this spot.
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“Top 10 Best Video Game Soundtracks Ever”
Ranks as high as #1 on some lists — but only #9 here. Fans are divided.
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“Top 10 Most Iconic Video Games of the 1990s”
Climbed to #1 — a narrowly contested win.
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