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#6

SimCity (2013)

Maxis' March 2013 reboot required an always-online connection for a single-player game, and the servers immediately collapsed under demand—a problem that outperforms #9 on this list for day-one failures. Cities were limited to plots that were 80% smaller than those in SimCity 4, and the traffic AI was fundamentally broken.

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SimCity (2013)

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