PC gamers can swap GPUs, add RAM, and upgrade incrementally, while console players get optimized hardware that developers target for an entire generation. The PC upgrade treadmill is expensive and perpetual, but standardized console hardware means developers must work within fixed limitations that age poorly over 7-year cycles.

Comments on "Upgradeability vs Standardized Hardware"
Create a free account or sign in to join the discussion.
Sign in to join the conversation