Escher-inspired puzzles. Playable art. Zero microtransactions.
Monument Valley turned mobile gaming into an art form. Inspired by M.C. Escher's impossible architecture, you guide a silent princess through optical illusions that twist and fold as you rotate the world. Each level is a playable painting. It won Apple's Design Award, was featured in House of Cards, and proved that a phone game could be genuinely beautiful without a single microtransaction.

Comments on "Monument Valley"
Create a free account or sign in to join the discussion.
Sign in to join the conversation