First Hugo Award for a game. BAFTA Best Game. 6M copies. Dying IS the story.
Hades revolutionized the action roguelike genre by seamlessly integrating narrative progression with its core gameplay loop. Supergiant Games spent two years refining the game in early access, ensuring that every death of protagonist Zagreus, son of Hades, not only sends players back to the start but also advances the compelling story and character relationships. This innovative approach earned it the first-ever Hugo Award for Best Video Game, along with a BAFTA for Best Game. With over 6 million copies sold, Hades demonstrates a level of narrative sophistication rarely seen in its genre.

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