Late-night coffee shop. Elves with immigration problems. A tribute to its late creator.
You run a late-night coffee shop in an alternate-reality Seattle populated by elves, orcs, mermaids, and werewolves — all of whom come in with problems they need to talk through while you make their drinks. The game is 90% dialogue and 10% latte art, and it works because the writing is genuinely great. Creator Mohammad Fahmi drew from his experiences as an Indonesian living in a multicultural city to explore themes of immigration, identity, and belonging through fantasy metaphors. Fahmi passed away in 2022; his team completed the sequel Coffee Talk Episode 2: Hibiscus & Butterfly as a tribute.

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